It's a problem with both Tartarus and Raindance (and to a lesser extent Crossfire) - the problem is pretty simple and breaks what is IMHO a fundamental rule of level design.
Each of these generators has only one route to it; in the case of Tartarus and Crossfire the structures have two entrances, but the generator is still housed at a dead end. When heavily entrenched, it can become pretty impossible to get at it. Bella Omega was removed for the same reason, but it doesn't looked like the development team has learned.
Katabatic and Sunstar both have great generator room layouts - note how they never get camped in except by dedicated generator defenders, and even that is occassional, However, both design still present space for one player to prevent access using motion sensors, shields, mines or turrets (or any combination).
Edit: I both agree and disagree with the article, but it does highlight some of the problems. A large part of the rest of it is rant.
I'm thinking a ladder set of servers for CTF and a non-ladder may work well; Halo 3 was a moderate example of this, with ranked and unranked TDM.
Each of these generators has only one route to it; in the case of Tartarus and Crossfire the structures have two entrances, but the generator is still housed at a dead end. When heavily entrenched, it can become pretty impossible to get at it. Bella Omega was removed for the same reason, but it doesn't looked like the development team has learned.
Katabatic and Sunstar both have great generator room layouts - note how they never get camped in except by dedicated generator defenders, and even that is occassional, However, both design still present space for one player to prevent access using motion sensors, shields, mines or turrets (or any combination).
Edit: I both agree and disagree with the article, but it does highlight some of the problems. A large part of the rest of it is rant.
I'm thinking a ladder set of servers for CTF and a non-ladder may work well; Halo 3 was a moderate example of this, with ranked and unranked TDM.
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