Read My Lips
Originally posted by yurch
First of all, we don't have a "land warrior" system.
And I "suppose" the foregrips certainly are not for accurate shooting, or shooting at all.
The full auto was removed from the m16 to conserve ammo. The gun certainly is not for spraying bullets blindly.
Yeah, see? You lost the train of thought. That's why I quote!
You were asserting that it was impossible to fire controllably (not necessarily "accurately") from over the head while holding with two hands.
My point was that the vertical foregrips come in real handy in the Land Warrior program, where they do the very thing you are ridiculing. (I wasn't saying anything about Land Warrior being in this mod. In fact, at the beginning of this thread, I suggested Land Warrior be implemented. I also read the response explaining why it would not. I accepted the response as well-reasoned. I don't need you to repeat it. I can read just fine.) Yes, of course, the vertical foregrips are used for shooting! They weren't added for opening coke bottles!
Yes, I was in the United States Army when they phased out the A1 and phased in the A2, and you know what? If the F.B.I. hadn't found an old A1 that belonged to our unit and sent it back to our arms room, the OPFOR would have cooked our goose one day at JRTC. Because the A1 had full-auto, one of our Sergeants who had inadvertently stumbled through the night into the OFPOR squad was able to switch to full auto and spin 360 degrees, lazing all of the enemy troopers.
And you know what they're learning now? True professionals don't use 3-round burst. They learn to squeeze off their own disciplined bursts.
And you know what else they've learned? A soldier with an A2 who wants full-auto will still go through a ton of ammo by repeatedly firing 3-rnd bursts in quick succession. So what really has been accomplished?
Any gun with any kind of sighting system isn't meant for firing blindly, but did you know that soldiers will do it, anyway, when they see their buddies dropping from head shots after they take a peak from their foxholes to take disciplined aimed shots?
Your assertions are about what is professional. Sim development is about providing realism. Professionalism is to be developed by good squads and mediocrity is to be perfected by fools. In a sim, it isn't realism that isn't fun. It is realism not realized! (blah, blah, blah, soldier bleeding in a trench... how about that same soldier watching the awesome battle as he desperately tries to give one of his compatriots a letter to his girl back home while they're all too busy being distracted by the oncoming wave?)
Killjoys like yourself who want to steal the potential from a project are what keeps a project from achieving its true potential.
For example, Jamming. Where has it been since Electronic Arts' "SEAL Team"? Jamming is one of the reasons you would choose the recoiling AKMSU over the M16A2. (Blah, blah, blah, cleaning, blah, blah, blah, maintenance, blah, blah, blah, A2 improvements... I know better, boys.)
--Uziyahu_IDF