The WIP Screenshot Thread!

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Slainchild

Gold Member
Apr 3, 2004
3,509
0
36
London, Ontario
www.slainchild.com
[SCREENSHOT]http://cr4zyb4st4rd.youtea.de/bollocks.jpg[/SCREENSHOT]
That's just bollocks mate:mad:

durmc.jpg


imo
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
[SCREENSHOT]http://img41.imageshack.us/img41/8009/wip01.jpg[/SCREENSHOT] [SCREENSHOT]http://img34.imageshack.us/img34/5981/wip02.jpg[/SCREENSHOT]

Yes, for my Gears of War mod.
Oddly enough, this is approximately after 7 hours of work.

I wish I could get that sense/logic from mapping in UT3. I just can't. :(
I highly suppose it's all because of the cover system, and how I'm mind stuck with ELITE layouts.
 

Ignotium

Que hora es?
Apr 3, 2005
1,426
0
0
37
Madrid
CHEST HIGH WALLZZ!!!!!

where's all that yellow light coming from? in the caves I mean
I'd simulate some more heavy ambient occlusion on the cave roof
 

Ignotium

Que hora es?
Apr 3, 2005
1,426
0
0
37
Madrid
[SCREENSHOT]http://cr4zyb4st4rd.youtea.de/Ignotium/Screenshots/Liandri2_03.jpg[/SCREENSHOT]
[SCREENSHOT]http://cr4zyb4st4rd.youtea.de/Ignotium/Screenshots/Liandri2_02.jpg[/SCREENSHOT]
:lol:
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
Except with lightmass wannabe lighting this time. Looks great. At first glace I thought you were remaking one of those Unreal Championship 2 map from the first screen.

Can I suggest making that title floor darker?