The thing I used to love the most about the original UT was connecting it up to the 4000K disco sound rig I have setup. When that redeema hit home, the whole street knew about it.
When I lick up some head shots with the sniper rifle, the police would turn up lol
ok exxagerations but basically UT rocked my sound system. The sounds were so powerfull, full of bass, ear pearcing mid range they really made you feel like you was actually there.
Now UT2004, you can barely hear some of the weapons fire, even with the thing on full blast most weapons just sound all washed out and generally unconvincing and pathetic, why? because they have all been eq'd and compressed VERY badly, nearlly all of the sounds have no mid range whatsoever and some no bass at all. the only sound that is remotely impressive is the tank fire oh and maybe the level announcer, which for some reason is twice as loud as anything else lol
Now either they messed up the sound engine, or they need to put one right through the sound engineers head (a bullet that is). Failing that all I'm asking is that they don't make the same mistake with UT2007.
I Seriously hope I'm not the only one who feels this way, for me sound is as important as graphics and game play. Anybody here who has there PC hooked up to a hifi or maybe a home cinema system should feel the same as me.
Anyway I'm looking forward to the demo, if i get it and it sounds like **** i'll think twice about buying the game.
When I lick up some head shots with the sniper rifle, the police would turn up lol
ok exxagerations but basically UT rocked my sound system. The sounds were so powerfull, full of bass, ear pearcing mid range they really made you feel like you was actually there.
Now UT2004, you can barely hear some of the weapons fire, even with the thing on full blast most weapons just sound all washed out and generally unconvincing and pathetic, why? because they have all been eq'd and compressed VERY badly, nearlly all of the sounds have no mid range whatsoever and some no bass at all. the only sound that is remotely impressive is the tank fire oh and maybe the level announcer, which for some reason is twice as loud as anything else lol
Now either they messed up the sound engine, or they need to put one right through the sound engineers head (a bullet that is). Failing that all I'm asking is that they don't make the same mistake with UT2007.
I Seriously hope I'm not the only one who feels this way, for me sound is as important as graphics and game play. Anybody here who has there PC hooked up to a hifi or maybe a home cinema system should feel the same as me.
Anyway I'm looking forward to the demo, if i get it and it sounds like **** i'll think twice about buying the game.
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