Hi everyone,
I have a strange request to all you experts out there!
You see, I want to make a character in Unreal that only consists of two big letters! It doesn't have to be animated, just so that it can move around as a static block of letters, but still be able to be a bot in a game, for instance.
Can I import a character mesh into UnrealEngine2 that really doesn't have anything but say, two feet, and that doesn't animate, but can act like a bot?
I have made the mesh in 3Dsmax, and I have been able to import this mesh into unrealengine using ActorX. Now, the (only) thing that is left is to make this into a character, even though it is not a "character" with hands and eyes and all that.
Somehow i think that there is a reallly simple solution to this, but I fear that it might be impossible...
Perhaps the best way to do this is to use the example UDNMale.max file, and transform him into a shape that makes up the two letters?
Thanks folks, for reading about my cracy idea..
I have a strange request to all you experts out there!
You see, I want to make a character in Unreal that only consists of two big letters! It doesn't have to be animated, just so that it can move around as a static block of letters, but still be able to be a bot in a game, for instance.
Can I import a character mesh into UnrealEngine2 that really doesn't have anything but say, two feet, and that doesn't animate, but can act like a bot?
I have made the mesh in 3Dsmax, and I have been able to import this mesh into unrealengine using ActorX. Now, the (only) thing that is left is to make this into a character, even though it is not a "character" with hands and eyes and all that.
Somehow i think that there is a reallly simple solution to this, but I fear that it might be impossible...
Perhaps the best way to do this is to use the example UDNMale.max file, and transform him into a shape that makes up the two letters?
Thanks folks, for reading about my cracy idea..