Poor Sam may just get lost in the 2011 4th quarter blitz of killer games. Has anyone else picked it up?
I've read a few reviews that made me concerned some people might miss out on this great game. They've mostly been very positive about the game and then very critical about its throwback gameplay, leaving behind a very average score. The truth is though, that SS3FE is exactly what Croteam promised - more Sam.
Tired of "action packed" AAA titles that have more cutscenes and QTE's than action? Yearn to pick up a game where all you need to know is that you should kill everything in sight and not die? This might just be for you.
I'm about five or six levels in, so I can only comment on what I've played so far, but everything I've read confirms that the rest of the game should hold true.
The game starts off a little slow with the first two levels uncharacteristically being your standard corridor-style type. From there, things open up and the waves of enemies start to flow. Three of the five levels I've played have ended in some kind of elevated encounter - boss or otherwise; one being a rather unconventional cat-and-mouse maze culminating in your discovery of the "right tool for the job".
All the great gun play you remember from Sam is back. There's nothing like the way it gets you to strafe about, switching quickly to the right weapon for the appropriate enemy amidst utter chaos. Environments are somewhat destructible and smoke from your guns or exploding enemies add to the thrill. Hopefully you like gore and blood because it's abundant, but if you must you can switch it to a different color or sparkling stars and candy.
So far the game is a blast. It's unapologetically old school and it's taken a hit in critic reviews for that, though I'd charge that they're not entirely correct and they're certainly missing the point. User reviews are quite high, and though that isn't always a good indicator, in this case they've got it right.
I've read a few reviews that made me concerned some people might miss out on this great game. They've mostly been very positive about the game and then very critical about its throwback gameplay, leaving behind a very average score. The truth is though, that SS3FE is exactly what Croteam promised - more Sam.
Tired of "action packed" AAA titles that have more cutscenes and QTE's than action? Yearn to pick up a game where all you need to know is that you should kill everything in sight and not die? This might just be for you.
I'm about five or six levels in, so I can only comment on what I've played so far, but everything I've read confirms that the rest of the game should hold true.
The game starts off a little slow with the first two levels uncharacteristically being your standard corridor-style type. From there, things open up and the waves of enemies start to flow. Three of the five levels I've played have ended in some kind of elevated encounter - boss or otherwise; one being a rather unconventional cat-and-mouse maze culminating in your discovery of the "right tool for the job".
All the great gun play you remember from Sam is back. There's nothing like the way it gets you to strafe about, switching quickly to the right weapon for the appropriate enemy amidst utter chaos. Environments are somewhat destructible and smoke from your guns or exploding enemies add to the thrill. Hopefully you like gore and blood because it's abundant, but if you must you can switch it to a different color or sparkling stars and candy.
So far the game is a blast. It's unapologetically old school and it's taken a hit in critic reviews for that, though I'd charge that they're not entirely correct and they're certainly missing the point. User reviews are quite high, and though that isn't always a good indicator, in this case they've got it right.