This is driving me nuts. For some reason, I cannot figure out how to get a structure to spawn on the terrain (not floating or buried) no matter what the DrawScale is. And yes, I've tried:
SpawnLoc.Z += StructToBuild.default.CollisionHeight * StructToBuild.default.DrawScale;
but with that the structure is almost always floating in the air. Thanx for the help.
SpawnLoc.Z += StructToBuild.default.CollisionHeight * StructToBuild.default.DrawScale;
but with that the structure is almost always floating in the air. Thanx for the help.