Preface:
I don't think I can do this project justice IMO, not with my current skill set anyway, but I have been scheming and planning on this for a long time, (4-5 years at least) so I am gonna attempt it anyway.
Project General Description:
A map (yeah all this over a map) for UT3 set in an abandoned insane asylum I am currently calling Bedlam sanitarium which is a word that originates with the first insane asylum Bethlem Royal Hospital.
The target mood is a grungy gritty industrial gothic and steam punk mix. Everything around you is in a state of decay it's mainly dimly lit and kinda creepy in details.
See these links for visual reference.
http://fibreciment.deviantart.com/art/Tannery-123863503
http://fibreciment.deviantart.com/art/Octopus-161282894
http://fibreciment.deviantart.com/art/Moon-162374333
http://fibreciment.deviantart.com/art/Entrance-Hall-137612532
I'm going for... blood running down the walls in places, cabinets filled with gibs/body parts that fall out when opened, blood running from faucets and shower heads, screams coming from the furnace, muffled screams and thumps coming from inside the body cabinets (vaults?) in the mortuary, apparitions when lights are turned out, ...
The layout is split between a main hall/reception area and 2 wings that have 2 or 3 floors plus an attic and a basement. It needs a furnace/boiler room with rusty old machinery that even though the place is long dead is still running for some reason. It needs an infirmary. It needs a morgue. It needs a therapy room with an electric chair (shock therapy). It needs a kitchen. It needs dumb waiters and creaky stairs. It needs booby traps relevant to the scenario, like falling in a hole or blowing up a steam pipe... things that can also be strategically manipulated to ones advantage during game-play.
Research:
The above files were taken from here I have allot of other photo-source that I will either be listing or uploading to my website and posting links for the interested. As well as blueprints for some old sanitariums and allot of collected history on such places.
http://fibre.morkitu.org/
http://fibreciment.deviantart.com/
http://en.wikipedia.org/wiki/Bethlem_Royal_Hospital#Museum_and_archives
http://www.kirkbridebuildings.com/buildings/greystonepark/
http://www.google.com/images?q=aban...=8xW7TILxN8OB8gaMldXIDg&sa=N&start=40&ndsp=20
http://www.flickr.com/photos/cemeterypiss/sets/72157622968172142/
http://mythrus.wordpress.com/2010/02/11/the-abandoned-insane-asylum/
If you want to help let me know about it. For my part I plan to do this totally for the fun of it, if you want to pad your portfolio or profit from it in some other way thats legal, I am cool with that. All assets and content will be copyright of their perspective creators will be sited in the readme.
If you have the skills and want to take lead on this project I will gladly turn over the reigns I have no problem with that and would relish the opportunity to work with people more skilled then myself. Which in point of fact is probably many people here.
Comments/advice/critiques on the idea/project please post em.
Some good inspiration in this vid...
[M]http://www.youtube.com/watch?v=1K9jBL2syJ8[/M]
I don't think I can do this project justice IMO, not with my current skill set anyway, but I have been scheming and planning on this for a long time, (4-5 years at least) so I am gonna attempt it anyway.
Project General Description:
A map (yeah all this over a map) for UT3 set in an abandoned insane asylum I am currently calling Bedlam sanitarium which is a word that originates with the first insane asylum Bethlem Royal Hospital.
The target mood is a grungy gritty industrial gothic and steam punk mix. Everything around you is in a state of decay it's mainly dimly lit and kinda creepy in details.
See these links for visual reference.
http://fibreciment.deviantart.com/art/Tannery-123863503
http://fibreciment.deviantart.com/art/Octopus-161282894
http://fibreciment.deviantart.com/art/Moon-162374333
http://fibreciment.deviantart.com/art/Entrance-Hall-137612532
I'm going for... blood running down the walls in places, cabinets filled with gibs/body parts that fall out when opened, blood running from faucets and shower heads, screams coming from the furnace, muffled screams and thumps coming from inside the body cabinets (vaults?) in the mortuary, apparitions when lights are turned out, ...
The layout is split between a main hall/reception area and 2 wings that have 2 or 3 floors plus an attic and a basement. It needs a furnace/boiler room with rusty old machinery that even though the place is long dead is still running for some reason. It needs an infirmary. It needs a morgue. It needs a therapy room with an electric chair (shock therapy). It needs a kitchen. It needs dumb waiters and creaky stairs. It needs booby traps relevant to the scenario, like falling in a hole or blowing up a steam pipe... things that can also be strategically manipulated to ones advantage during game-play.
Research:
The above files were taken from here I have allot of other photo-source that I will either be listing or uploading to my website and posting links for the interested. As well as blueprints for some old sanitariums and allot of collected history on such places.
http://fibre.morkitu.org/
http://fibreciment.deviantart.com/
http://en.wikipedia.org/wiki/Bethlem_Royal_Hospital#Museum_and_archives
http://www.kirkbridebuildings.com/buildings/greystonepark/
http://www.google.com/images?q=aban...=8xW7TILxN8OB8gaMldXIDg&sa=N&start=40&ndsp=20
http://www.flickr.com/photos/cemeterypiss/sets/72157622968172142/
http://mythrus.wordpress.com/2010/02/11/the-abandoned-insane-asylum/
If you want to help let me know about it. For my part I plan to do this totally for the fun of it, if you want to pad your portfolio or profit from it in some other way thats legal, I am cool with that. All assets and content will be copyright of their perspective creators will be sited in the readme.
If you have the skills and want to take lead on this project I will gladly turn over the reigns I have no problem with that and would relish the opportunity to work with people more skilled then myself. Which in point of fact is probably many people here.
Comments/advice/critiques on the idea/project please post em.
Some good inspiration in this vid...
[M]http://www.youtube.com/watch?v=1K9jBL2syJ8[/M]
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