Yeah, the more I hear about this the more oxymoronic it get's. Why would you defend something designed to make a connection "feel better" if it requires a good connection, and jacked up server to use? Theoretically, if the server is that much better then the average server anyways, it shouldn't need it.
I also liked the way you skipped from 10 to 40, as though not to illustrate how 20-30 is prefectly acceptable as well.
I did however find TNSe's tick rate explanation very useful. A couple memerable moments.
TNSe said:
Nah, if you can't hit with tickrate 20, you have no skillz. High Tickrate = no skillz.
TNSe said:
I would suggest servers keeping the tickrate of 20 to avoid messing up the weapon balance.
After reading that I feel kinda confirmed on my theory of dud shots in normal net play, and It looks like we may be able to smooth out some net play with refreshrate/netspeed settings done by mathematical equation.
I'd also be curious too see how some of that information has changed for 2k4. I'd imagine the "ease of hit" reality hasn't changed at all, but can only hope and assume the "bullets per second" has been fixed. I've read the "link saw" has been fixed, and believe that, but...