[VaLkyR]Assassin;2137207 said:
WHY?? I wouldn't do that for any game - have you got loads of money to waste or something?
You need a unique key for each system...
I have a game development studio with multiple high-end workstations.
Multiple copies allows for multiple people here to simultaneously play LAN or Internet.
Are you claiming that UT3 was basically "finished" ...
Unfinished means unplayable... entire missing components.
Just because a UI doesn't reflect the number of exposed options that some people think it requires does
not mean it is "unfinished".
None of the things you have brought up stop you from playing the game the way it was designed and meant to be played. Can you not launch a game? Shoot a weapon? Drive a vehicle? etc.?
If vehicles didn't turn or some of the weapons were not skinned or didn't shoot, then that would be classified as unfinished.
Don't equate your idea of what
optional or extra or enhanced feature items you think the game should have to its being "unfinished". There is a massive difference.
By your definition many other games also fall into the "unfinished" category. As an example did you ever play Q3A? It's menu and setup screens are thinner and more poorly done than UT3 ever was. So I guess it is unfinished as well and id ripped us off... I have never seen people whining about its UI.
That's not the point. The point is that openAL option is included but is broken for most people. That's unfinished implementation.
If that were the case, then lack of AA means it is unfinished also.
Does no AA stop you from playing the game?
The reverse of that is even more true: Removing functionality for the sake of avoiding "sequelitis" is stupid. If it ain't broke, why fix it? Why remove perfectly good options and functionality?
It's a
new engine... they didn't take UT2004 and
remove parts of it to release UT3.
Why should they spend a lot of time on adding features (like demorec) that almost no one uses?
Look back at UT200x, it had a lot of these same issues, which were then patched later (or not).
UT Community: "Where's the game, I want the game, it's been long enough already"...
Epic: "Ok but a lot of the optional non-game stuff won't be finished by then"...
UT Community: "I Want The Game!"...
Epic: "Ok, here"...
UT Community: "Why doesn't this work the way I want? Where's this? Where's that?"... waaah!