For one of my levels, I'm trying to make floating lanters. I created the matinee for the base object of the lantern, then used the 'attach actor' script for the other parts of it. The whole thing moves fine, except for two things:
1) The light source that I want to attach to the lantern to give a "floating light" effect doesn't move like the other actors. I don't believe that it attaches to the matinee object properly.
2) The moving actors don't light properly. In doing some searching, I found that as moving actors, they aren't part of the 'static' lighting channel, only the 'dynamic' moving channel. When I check the static lighting box and build the level, they light up properly. However, in playing the level, they're removed from the lighting channel.
So, how can I attach a light to a moving object, and how do I get moving actors to light up properly?
1) The light source that I want to attach to the lantern to give a "floating light" effect doesn't move like the other actors. I don't believe that it attaches to the matinee object properly.
2) The moving actors don't light properly. In doing some searching, I found that as moving actors, they aren't part of the 'static' lighting channel, only the 'dynamic' moving channel. When I check the static lighting box and build the level, they light up properly. However, in playing the level, they're removed from the lighting channel.
So, how can I attach a light to a moving object, and how do I get moving actors to light up properly?