I belong to the MUF clan, and there has been talk on our forums from many, many people
I may have found the source of the problem....
STOP MAKING INFILTRATION ULTRA-REAL.
Stop playing Infiltration.
Close to real is awesome, what it is now is great...but don't make it to the point where it isn't fun anymore.
You're right. It stops being fun when I have to stay awake all night stringing wire and the food comes late and is cold. Somehow I don't think the UT engine can handle that.
It's cool to have a game that is realistic, but we don't need three different run modes
No one
needs a run mode either, but I'd bet you'd be pretty pissed if they took it out.
nobody cares about inertia
Ok, you have an opinion, fair enough. Your opinion carries just as much clout as everyone else on this forum.
For Inertia - 100+
Against Inertia - 1
and least of all special forces guys can still shoot like gods when jumping and running
One has to wonder if that statement has something to do with Encore playing Rambo: First Blood Part II this month.
that's how they make it into SF
Well damn, I thought it was through teamwork, professionalism, intelligence and keeping a cool head under fire. I mean even j00r h3r0 John Rambo wasn't accurate.
You're going to make the game to complicated for most gamers
To the average FPS player Infiltration will seem complex. But then again the very act of breathing while walking seems to be a real thinker for the average FPS gamer.
Rainbow Six/Rouge Spear were well loved even though they had an inertia system, and different movement speeds dependent on position.
If you think inertia will make the game too complex for you then obviously need assistance with your breathing and chewing at the same time.
and your popularity will dwindle to only core, hardocre fans.
Or maybe the community will expand because people who have never tried FPSs will like Infiltration's realism. There's nothing wrong with a game made for a specific community. Combat Mission was tailored to hardcore wargamers and was still a success. The Panzer General and Close Combat serii both dumbed down their gameplay in an attempt to capture a broader market, and look where they are now. Warbirds has striven to increase the realism in every update, and they're still going strong.
Please, stop listening to all those jokers who don't even play the game that keep suggesting changes.
I agree with suggestions such as:
Inertia
Three movement speeds
Increased bulk effects
Realistic body armor
More realistic/harder to use scopes
Removing the M203+ACOG combination ({MUF}GNAT's favorite) from the game.
And I do in fact still play INF.
Listen to the true game players.
I agree. Except you most definately one of INF's "true" players. You want CS for UT, hell not even that, CS has inertia. You want UT DM with real guns. And this isn't the MOD for it.