“INFm_OnlineRotatingMover”

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Silver_Ibex

Member
Feb 27, 2001
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How do I add a “INFm_OnlineRotatingMover” into a map?

When I right click the mover brush icon, it lists all the new Inf mover types except the new rotating mover that works online.
 

Fat Marrow

Vegetable
Feb 27, 2002
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Silver_Ibex said:
How do I add a “INFm_OnlineRotatingMover” into a map?

When I right click the mover brush icon, it lists all the new Inf mover types except the new rotating mover that works online.

Oh... would that work with doors? Damn...

The hacky way to do it is to add a regular mover, copy/cut it in UnrealEd, paste in Notepad, change the class to the relevant one in notepad, then copy and paste back into UnrealEd.

It will appear back with a +32 +32 +32 offset, but you can edit that in notepad too ;)
 

Silver_Ibex

Member
Feb 27, 2001
654
0
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Thanks! Cool trick, I did not know that Brush to .txt was possible and so simple with Ued :cool:

One more question, how do I attach other actors to this mover type?
 

Fat Marrow

Vegetable
Feb 27, 2002
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London
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Not sure if this'll work, but on the thing you want to attach you could try setting bStatic to false, and Movement->AttachTag to equal the tag of your online mover.
 

Beppo

Infiltration Lead-Programmer
Jul 29, 1999
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At the bottom of the UED window you can see a command field that allows direct edit commands like adding actors, brushs aso. So use the following command in this field:

BRUSH ADDMOVER CLASS=INFm_OnlineRotatingMover

Beppo