The--Grim--Reaper said:
That would bring up lots of comments asking where is the country jambo.
I prefer the hand grenades though, leave the lauching to the grenade launcher soldier.
Well letsee how we can balance out the Infantry Class and The soon to be Grenade Launcher class.
Infantry Loses Hand Grenades in favor of having three 40mm grenades at desposal for his rifle.
Infantry 40mm Grenades have a effect range where the grenade does not explode if shot at targets at less than 25 feet away (like in real life), unexploded grenades that hit targets (but dont explode) still cause damage
Infantry 40mm Grenades do not do as much damage as the Hand Grenades as it is only high explosive and contains no shrapnel
Infantry 40mm Grenades are slow to reload
Grenade Launcher can hold 3 grenades along with 12 grenades for his launcher (in 4 grenade capacity magazines) that are not only high explosive but contain shrapnel as well.
Grenade Launcher Loads in much the same as the Rocket launcher.
Primary fire should be for timed grenades while alternate fire should be for EOC grenades
Getting hit with a timed grenade before it explodes results in some damage done