I'm still with Styx. The forgive system seems to works best.
The message wouldn't have to fill up your entire screen or anything like that. It could simply be placed in small type at the bottom corner of the screen (or something like that), with a pair of colourful buttons allowing you the choice to forgive. You would only get the chance to forgive if you get killed by that player, not if they just clip you, and banning the player's IP for 15 minutes or so seems to make sense as well.
I realize this system isn't completely realistic, but it would work. I like the fact that currently you don't get points for a team-kill, and the player killed doesn't lose a life, but it could styill be a real pain if you keep respawning and having to get back to the action (imagine having to run from one base to the other in EP because you keep getting TK'd).
Assistant Coordinator,
Contributing Editor &
Graphic Artist
REAL LIFE GAMING (RLG)
The message wouldn't have to fill up your entire screen or anything like that. It could simply be placed in small type at the bottom corner of the screen (or something like that), with a pair of colourful buttons allowing you the choice to forgive. You would only get the chance to forgive if you get killed by that player, not if they just clip you, and banning the player's IP for 15 minutes or so seems to make sense as well.
I realize this system isn't completely realistic, but it would work. I like the fact that currently you don't get points for a team-kill, and the player killed doesn't lose a life, but it could styill be a real pain if you keep respawning and having to get back to the action (imagine having to run from one base to the other in EP because you keep getting TK'd).
Assistant Coordinator,
Contributing Editor &
Graphic Artist
REAL LIFE GAMING (RLG)