Here it is, with revamped Configure screen. Let me know what to add before I do a final release. For those of you not familiar with this mutator:
Code:
Makes a few modifications to the way any gametype is played. These are the things it does:
Health:
Modifiable starting health - DOES NOT MEAN YOU HAVE MORE THAN 100 HEALTH! Getting hurt and
then getting health back will only raise you to 100
Regen can be turned on in Configure Mutator - at 100% gives you full health for each kill.
Shield:
Modifiable starting shield
If shield is turned on, killing someone while your health is greater than or equal to 100 will
recharge 10 shield units up to Starting Shield.
Adrenaline:
All removed
Can be enabled in Configure Mutator
Powerups:
All removed
HealthPacks can be turned on in Configure Mutator
HealthVials can be turned on from Configurre Mutator
Ammo restocking:
One Empty: When one gun is empty it is immediately restocked with ammo
All Empty: When all your guns are empty, they are all restocked with ammo (ignores grenades)
Regenerate: Regenerates ammo at 1 per (Ammo Rech. Rate) seconds
Pickups: Ammo Pickups appear throughout the level
**NEW**Health Options:
Normal: HealthPacks, Regaining life, HealthVials, and item placement are handled normally
Regenerate: Regaining life is decided by a percentage health increase per kill
Random: # of H. Packs HealthPacks are placed randomly throughout the level
Regen & Norm: The features of both Normal and Regeneration for those that want both healthpacks and regen
Attachments
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