HI !
it would be very cool if you could code a doom invasion mod
(invasion against the doom monsters)
the old doom that is
I think it would require minimal coding (for example the cyberdaemon is almost the same as a warlord, but he does not fly, has more power)
there are some doom ports out there that have md2 models (quake 2 model format) for every doom monster
I dont know if you could import them directly to ut2003, but I guess it would work somehow with opening them in 3dsmax, saving as unreal format then import to unreal (so you dont have to do the models)
then just add the doom sounds and it would be a very cool invasion mod
it would be very cool if you could code a doom invasion mod
(invasion against the doom monsters)
the old doom that is
I think it would require minimal coding (for example the cyberdaemon is almost the same as a warlord, but he does not fly, has more power)
there are some doom ports out there that have md2 models (quake 2 model format) for every doom monster
I dont know if you could import them directly to ut2003, but I guess it would work somehow with opening them in 3dsmax, saving as unreal format then import to unreal (so you dont have to do the models)
then just add the doom sounds and it would be a very cool invasion mod