Let's head for a real user review...
When I first entered the map I was surprised of the stunning graphics: loads of Details, atmospheric lighting to call only some of the overall visuals. While saying this map is clone, I came to the point this map has not too much of that original Deck-16 except for the overall floorplan (which had been edited, too).
Brushwork is well done, I don't know many maps that are made as good as this one. If trim, deco, landscape, this one is overwhelming, and the custom texture set is used very well and adds great atmosphere (imagine playing this one with another texture set...). Lighting is as good as brushwork, there are not too many colors but enough to make a good veriety of tones. All the flares were about the best size, and supported lighting, atmosphere and everything else very well
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This map will offer a good challenge as both bots and floorplan are a good combination with some flaws, though. I noticed I am falling from the edge shown in pic2 way too often, while fighting backwards against some bots. Other places are too tight, too, just check out the high ramp in pic 1. Maybe you noticed I am using the word fight very often. Why? Because you will have to fight a good period of time nonstop, there's often trouble and even more action. Though the origin is for even 10 or more players, you'll stop at 5 foe maximum, for more this one is definitly too small.
Sound is kind of twilight here, while ambient sounds were good (placed), music just suxxx X( I am missing the icy feeling here.
Conclusion
Some good and some bad points, even if you dislike Deck_16, you should give it a try, maybe you'll say yes.
good
- AI
- brushwork
- lighting
- fast paced gameplay
- ambient sounds
- selfmade decomeshes (in a UT map)
somewhere in the middle
- a walkway leading into the darkness...
- tightness of the map
- gameplay
bad points
- tightness of the map (sometimes you just can't really call it gameplay)
- music
- minor flaws