Before the Titan pack I used to be able to edit...
and change the line that starts with
by adding the maps I wanted in the rotation in the parenthesis area
...and when I started the game and loaded a Deathmatch game and click on rotation it would be pre populated.
Anyone have any idea what config file it's reading from now? I know it's reading one because if I setup a rotation and exit the game the same rotation is there when I go back in. Any help is greatly appreciated...Thanks
Code:
"C:\Users\VERN\Documents\My Games\Unreal Tournament 3\UTGame\Config\UTGame.ini"
and change the line that starts with
Code:
GameSpecificMapCycles=(GameClassName="UTDeathmatch"
by adding the maps I wanted in the rotation in the parenthesis area
Code:
("DM-DarkMatch","DM-EdenInc",DM-KoosBarge","DM-OceanRelic")
...and when I started the game and loaded a Deathmatch game and click on rotation it would be pre populated.
Anyone have any idea what config file it's reading from now? I know it's reading one because if I setup a rotation and exit the game the same rotation is there when I go back in. Any help is greatly appreciated...Thanks