Actually Killer, just try out my config. You'll have to remap your controls and reset your custom config weapon names but that's it.
After a few weeks of nothing but normal mode, I hopped into "hardcore" mode today. Srsly... Way too easy. I don't see how so many people don't get it.
Oh, I had a kill streak of 33 on that Creek match. D:
If your having trouble iron sight shooting people with the MP5, try the AK-74u, it's the same exact gun, just easier to iron sight people with. It's drawback is that it's has some sway and is harder to get a good bead on people further away because of the way the gun fires.
T2A: I keep getting kicked from that aaaaaaaHardcoreBJ server for some sound file md5 check, or something like that. Do you have your music on ingame still? (miles folder not renamed?)
No internet Because at least I could go play some easier games or whatever.I have no idea what is worse...no internet, or getting raped.
They're not the same gun. In trying out the no-dot MP5 I tested it against the AK-74u just in case (knowing that the competitive community loves it), and I found out they play very differently. Everything the MP5 does is faster, from reloading to going to and from iron sights. Even your movement ability is affected somewhat; running, jumping, going prone, and sighting all goes more fluidly with the MP5. Pretty sure you even run faster/further with it. The AK-74u, on the other hand, plays more like a small assault rifle than an SMG. I like the MP5 a lot more even though the AK-74u is a bit easier to aim in some instances. Plus you can silence the MP5 without the hip spread jumping up to that of an assault rifle.If your having trouble iron sight shooting people with the MP5, try the AK-74u, it's the same exact gun, just easier to iron sight people with. It's drawback is that it's has some sway and is harder to get a good bead on people further away because of the way the gun fires.
750 - 1000 down to 350 - 700.
So, with a silenced SMG (that's not a Skorp), you do max damage up to 350 units away. That's over a 50% loss in range, which is why my MP5 isn't silenced. D:.
It's just a numbers game. 20-30 damage means anything over 350 units does 20 damage. With Stopping Power that's 28, so four shots per kill unless you get headshots. 350 units isn't very far away at all, so on an average map, most enemy encounters will be over 350 units away.Wow, I was playing with the UZI today, silenced, took me a bunch of hit on the same target to kill it. Definitively, silenced weapons are not the best option for long range kill unless you're VERY good at aiming.
Except the AK-47. They're roughly equal in killing potential overall, but if two people shoot at the same time and all rounds land on target, the AK-47 guy gets the kill. D:Seriously, I like to play with different weapons for a change, but nothing, nothing beats the M4 once you've went godlike with it.
Same place I got all the others.I still find the AK-74u kills faster in either sighted or hip fire mode. Also, how did you get those numbers for the silenced stuff T? D:
Same place I got all the others.
"maxDamageRange" "1500"
"minDamageRange" "2000"
That means up to 1500 you get full damage, further than 2000 you get minimum, and in between is... in between.
Wow, I was playing with the UZI today, silenced, took me a bunch of hit on the same target to kill it. Definitively, silenced weapons are not the best option for long range kill unless you're VERY good at aiming.
Seriously, I like to play with different weapons for a change, but nothing, nothing beats the M4 once you've went godlike with it.
It's not about aiming, it's about how much good you are with long range teeny tiny mouse moves. I suck at those...always keep putting too much force into mine and overshoot it.
Then lower your sensitivity some then
They're considered different guns. Look under [gun]_silencer_mp and compare the values to the non-silenced version. D:I'm talking about the numbers for the silencer range reduction.