Okay, here we go..
INF_ClaymoreCustomTimer Muator release:
Current Version: 0.10 Beta
What this mutator does:
The arming/disarming time of the claymore can be set via ini-file.
Note that any float value is possible, but values of 0 or below (i.e. negative values) will result in instant arming/disarming and therefore not allow a pickup of a disarmed claymore.
Plus who wants instant activation anyway. Furthermore a missing ini-file will result in a standard 15s arming/disarming time.
I didn't really test it much so backup your most important files. Use on server is completely untested!
Original First Post:
Yesterday someone (think it was Road but I'm not sure) asked me on a server if it was possible to reduce the arming time of claymores.
Short answer: Yes.
Long answer: Yes and I already made a small mutie that reads a custom activation time from an ini and assigns it to the claymore.
It's actually pretty trivial stuff, since the ActivationTime is a defaultproperty and hence can be easily accessed.
So if you're still interested I can upload it here.
INF_ClaymoreCustomTimer Muator release:
Current Version: 0.10 Beta
What this mutator does:
The arming/disarming time of the claymore can be set via ini-file.
Note that any float value is possible, but values of 0 or below (i.e. negative values) will result in instant arming/disarming and therefore not allow a pickup of a disarmed claymore.
Plus who wants instant activation anyway. Furthermore a missing ini-file will result in a standard 15s arming/disarming time.
I didn't really test it much so backup your most important files. Use on server is completely untested!
Original First Post:
Yesterday someone (think it was Road but I'm not sure) asked me on a server if it was possible to reduce the arming time of claymores.
Short answer: Yes.
Long answer: Yes and I already made a small mutie that reads a custom activation time from an ini and assigns it to the claymore.
It's actually pretty trivial stuff, since the ActivationTime is a defaultproperty and hence can be easily accessed.
So if you're still interested I can upload it here.
Attachments
Last edited: