OK, I have a gamemode (subclass of Deathmatch) and I want the game to end.... I tried to call EndGame, it doesnt end.. I tried stuff like : bGameEnded = true;
TriggerEvent('EndGame', self, None);
nothing... happened.. :|
btw, I chose this lil green guy icon because its funny..
TriggerEvent('EndGame', self, None);
nothing... happened.. :|
btw, I chose this lil green guy icon because its funny..
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