Butt Plugs.
- I should have known that only S.I.X. would come up with a topic like this; I always play in Myu; sure, there are turret whores, point whores, gas whores, "n00bs," etc; no way to escape it except playing in other servers; boycotting Myu would be a hard hit to the community; besides, if players were so "1337" they would have figured out efficient ways to counter turrets and gas by now, not too hard for me, at least. I usually approach heavy turret areas as a gunner and use rockets for longer distant fragging, or as a tech with EMP grenades for higher splash damage for turret farms; should do you just fine. If enemies get near me, I usually just char the hell out of them with a shotgun, and if they gas spam, I back away from the gas, and use the shotgun to "snipe" them from further away. In some cases, it is easier said than done, but generally, I usually deal with turrets and gas good. I always have low FPS; dealing with it is hard as hell, I know this personally, but there are ways around it. Just takes some thinking, timing, and precision.
- Point whoring can be a good thing in my case; I point whore big time off of destroying enemy deployables that are spammed all the time. Fun. Try it sometime. It cuts down the FPS rape, does your team a lot of good, and you get points from it.
- I do agree with a turret limitation; it would encourage teamwork if each team had for example, like 25 turrets max; 25 force walls max; etc. More efficiency, less abundancy. People get bitchy about people moving their turrets though and claiming their points and stuff; unless there was some kind of way to make "deployable fragged player" scores add 100 points or less to all team members or something, like the "team capture artifact" score, kind of.
- I think some people that play this game are too fixated on the whole deathmatch concept and keep saying "gassing + turrets = no skill," well, to me, this game was never about skill in the first place; teamwork. Sometimes I wish there was never individual score statistics, just the team score total, so no one assumes the person with the highest points justifies "skill" and contribution, when it truth, it not always does. It gets on my nerves to have a ranger attacking me from 10,000 ft away, jump around me while emptying 100 clips of pistol ammo, then he dies from gas or turret and starts ****. Skill this, skill that; whatever. Less target practicing, more XMPing. A big chunk of PC online gaming skill is usually heavily assisted by hardware/connection advantage anyways, depending on how reliant you are on FPS/connection...I know I am.
- Complaining is inevitable and is as common as pissing; happens everyday, all the time. I understand your plights; people might point fingers at who bitches too much, but in reality, you could all be convicted of the same crime to the highest degree in less than a minute. Just keep it cool, work with what you have, play the game, work as a team, and have fun. That simple. I am guilty of bitching and moaning too, just like everyone else; no big deal. I usually do not have an optimistic attitude, and it is hard to kick back and not be so die-hard competitive and angry sometimes, but in most cases, nothing really changes from your whims, adjust to it.
- Constant mockery of spelling and grammer is a last resort fallback method of intellectual retaliation; nothing significant.
Your friendly community neighbor who is pissed off 24/7,
~Stoneblind