I was trying to think of a few things that would make INF better in future versions. What I came up with I realized that I could not live without:
1. The grenade pin/throw should be a lot faster. Think about how fast a person can pull a grenade pin and toss it in real life. In-game it takes like 3 seconds. There are many times when I need to throw a grenade down a hallway filled with the enemy but by the time my character throws it, They are shooting me down.
2. The zoom on the sniper scope should not take up the whole screen. (have you ever played Delta Force?) What your character is seeing through his/her scope should take up only a small portion of the screen. A circle just to the right and up just a hair from the center of the screen. (I hope this is making sence. If not someone that does get it, try to explain.) The people in this forum, that shoot regularly or have experiance in shooting w/ a scope, know that the people with the best aim keep both eyes open while shooting. This would be more realistic and noone would be able to sneek up in front of you when you're 'zoomed'.
3. When someone shines a flashlight(even the shotgun flashlight) in your eyes, it should cause some sort of 'flash bang' affect. Not as sever but something like that. The length of time and loss of sight would all depend on the distance from the flashlight. This would also add realism to the mod. (As if it isn't realistic enough /infopop/emoticons/icon_smile.gif )
There are a lot more, but i'll spare you guys and see what you think of the preceding first. Thanks for your time.
You guys that post messages all the time crack me up...it's bad when the high point in your day is to read the posts at the INF forum.
1. The grenade pin/throw should be a lot faster. Think about how fast a person can pull a grenade pin and toss it in real life. In-game it takes like 3 seconds. There are many times when I need to throw a grenade down a hallway filled with the enemy but by the time my character throws it, They are shooting me down.
2. The zoom on the sniper scope should not take up the whole screen. (have you ever played Delta Force?) What your character is seeing through his/her scope should take up only a small portion of the screen. A circle just to the right and up just a hair from the center of the screen. (I hope this is making sence. If not someone that does get it, try to explain.) The people in this forum, that shoot regularly or have experiance in shooting w/ a scope, know that the people with the best aim keep both eyes open while shooting. This would be more realistic and noone would be able to sneek up in front of you when you're 'zoomed'.
3. When someone shines a flashlight(even the shotgun flashlight) in your eyes, it should cause some sort of 'flash bang' affect. Not as sever but something like that. The length of time and loss of sight would all depend on the distance from the flashlight. This would also add realism to the mod. (As if it isn't realistic enough /infopop/emoticons/icon_smile.gif )
There are a lot more, but i'll spare you guys and see what you think of the preceding first. Thanks for your time.
You guys that post messages all the time crack me up...it's bad when the high point in your day is to read the posts at the INF forum.