I had serious stuttering when I had my 8800GT 512. Now that I upgraded to the 8800GTS 512, I dont get them as much, but the stuutering is still there. Hopefully they fix it!
Allow me to reiterate. It's not exclusive the the 8800.It's a driver problem, by the way, so all 8800 GPUs will have the issue.
I had an XFX 8800GT which was running severely hot and would lock up a lot. I had to underclock it and manually raise the fan speed to maintain it stable. I was like, f*ck this! RMA'd it and paid the difference and got a EVGA 8800GTS duel slot cooler with free crysis and step-up program for another video card which now all is running flawless. Not bad eh?You went from an 8800GT to an 8800GTS? Isn't that like a 5 FPS increase? D:
It's a driver problem, by the way, so all 8800 GPUs will have the issue.
I had an XFX 8800GT which was running severely hot and would lock up a lot. I had to underclock it and manually raise the fan speed to maintain it stable. I was like, f*ck this! RMA'd it and paid the difference and got a EVGA 8800GTS duel slot cooler with free crysis and step-up program for another video card which now all is running flawless. Not bad eh?
It's a driver problem, by the way, so all 8800 GPUs will have the issue.
My card is an ultra and I got this issue. As I said, it was never bad, but it definitely happened.I heard the ultra is not affected...
funny thing considering the ut2k4 startup advertisement...The Unreal Tournament 2004 engine is not very well optimized for the architecture in the Geforce 8800GTX/GTS GPU and this leads to the low performance in this game.
I heard the ultra is not affected... anyways anyone who wants to duplicate this problem, load up ctf-citadel and play for a few minutes...
Online though, your framerate is capped at 85. So even if your pc is capable of 300 fps you wont be pushing that high so it, in turn, wont be jumping around at numbers like that.I turned on vsync and it seems to be better. Something like this could happen in any game when your fps is jumping around in a 60-300 range. Just cap it.