News • UnrealEd • Files • Mods • FragBU • Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > BeyondUnreal > Games > Unreal Tournament Series > Original Unreal Tournament

Thread Tools Display Modes
Old 16th Oct 2000, 04:34 PM   #1
Registered User
Join Date: Oct. 16th, 2000
Posts: 13

I heard you had to beat the game on some skill level, what skill level is that? And is there anything you can download to just get passed that annoyance?
Rewdog is offline   Reply With Quote
Old 16th Oct 2000, 04:54 PM   #2
Lost in RL
Join Date: Oct. 11th, 2000
Location: Scotland
Posts: 849
Red face

What nuisance?

Would you be referring to everyones favourite spawnkilling
powerupcamping '150 armour 199 health and invisible'
Just spalt him with a well boiled snot gun.
Suicidal n00b shockh0 ex-member of clan [RSU]
"If I wanted to create a surveillance society, I would start by creating dossiers on kindergarten children so that the next generation could not comprehend a world without surveillance."
- Andre Bacard, author of 'The Computer Privacy Handbook'
Kilham is offline   Reply With Quote
Old 16th Oct 2000, 05:01 PM   #3
Join Date: Mar. 12th, 2000
Location: Davis, CA
Posts: 1,231
Bookmark this website ... just about every conceivable UT question has an answer here ... it's Cleaner's UT FAQ.

Anyway, buried in his FAQ is your answer:

edit the ..\UnrealTournament\System\User.ini and add the following section:


After you’ve done that (and restarted UT), the Boss model will appear in your player setup as an available class.

Spawn Sniper Supreme / Professional Piston Camper / Freelancer Extraordinaire for Cosmic Monsters, Inc.
DividedSky is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 06:37 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2015, vBulletin Solutions, Inc.

Copyright ©1998 - 2015, BeyondUnreal
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer