|27th Oct 2011, 04:42 AM||#1|
Players: 4 - 8
Author: Dan "Green" Rožański
Filesize: 15.2 Mb
New StaticMeshes / Models
UnrealEd 3.0, Photoshop CS5, 3D Max
...And angels falling from the heaven.
Its a three & half months back when i have some idea about ut2k4, a new level after three years. This is maybe last release for ut2k4 by my person. This map was created of nostalgia and enthusiasm for this game.
This map include many tricks for your move and skills Enjoy
http://download.hellshare.cz/dm-tenshi-rar/3842249 "Support me and use button named (Stáhnout soubor)"
Thx to everyone whos help me with beta test.
I DO NOT GIVE MONEY FOR SUPPORT THE ECONOMY OF RUSSIAN SCUM.
|27th Oct 2011, 09:36 AM||#2|
Looks good however the lighting in the screenshot (on the right) looks a little off to me as if the light is shining on the slab on the floor not to the side.
|27th Oct 2011, 11:16 AM||#3|
Now, there's something I'm going to download after work!
Alright, nice work there. Great level of detail and atmosphere. The only slightly negative things I can mention is the blue sky which I don't think really fits the level and you can fall off the 100 armor ledge (might be on purpose,though?)
Gameplaywise it might be a bit tight in some spots but nothing really serious.
Apart from that I really like it. Good job
Last edited by nELsOn; 27th Oct 2011 at 03:34 PM.
|27th Oct 2011, 07:24 PM||#4|
Join Date: Aug. 31st, 2009
Damn, my UT2004 has to be reinstall just to play this level
It look like a awesome map, as always Like very much the colors & the atmosphere in the pic.
Will try it asap & THX for sharing
|29th Oct 2011, 06:13 AM||#6|
Normally I am not an active forum user anymore but I wanted to comment your map.
Generally its a rather nice map, although I am not sure about the combination of some of the foilage. The vines for example a somehow very bright compared to the slighly less colourful looking temple textures.
However the decogras fits very well from the chosen colour. Just as example. Not going to analyse the whole level like this now.
At first I thought it is a temple set inside a tropical jungle (just love this kind of maps and never get sick of them) until I noticed the skybox and the pine trees outside. A little bit strange (but ok .. yes Antalus, but its not very mossy), but I guess it is still somehow ok.
Maybe I am just getting used to see this mossy and greeny stuff together with palms and tropical jungle trees.
Come to think of it, the skybox: Those cube thingies are supposed to be set and "align" to CLAMP. Otherwise this exactly happens.
BTW: Kudos because you have not forgotten to "fix" the ut2004 weapon bases unlike most of the other mappers.
and of course to your detailed work with the many foilage and spider web textures. They give your level a lot of atmosphere.
UT99.org CMP2 Maps (7 total, including bonuspack)
Single Player + Monsterhunt: Antalius (Jungle Setting)
CTF-UTR-Syntra (Standalone UTR Bonus Map)
|23rd Nov 2011, 05:53 PM||#7|
very nice job GL, the connectivity makes this loads of fun.
hadn't noticed you had done a remake of ctf-gl-otherworld i'll be trying that out tonight
very different than the original, lots of cover and darker. noticed your pickup indicators balls. great idea, never caught on though. sigh
"mommy was an asteroid, daddy was a small, non-stick kitchen utensil"`-Quite Sun
ut2004 ist 188.8.131.52
ut3 ist tot
Last edited by hwkwnd99; 23rd Nov 2011 at 06:03 PM.
|22nd May 2012, 10:10 PM||#8|
Join Date: Aug. 31st, 2009
While everything can be argue, I do like what this level as to offer. I must say that gameplay / flow / visuals / sounds / music / etc fit's my needs
Top job & THX for sharing
|19th Jun 2012, 01:54 PM||#10|
A very good Unreal-like map! Lots of details in this one with the green blocks, writing, foliage, cobwebs, lighting/shadows, damp/wet floor, surrounding scenery and streaming sunlight through some windows. The classic layout and gameplay make for a fun match and the bots can be good at times.
Insite Reviews: right here in the web archive