Hey gang,
I'm a long time INF player, first time forum visitor/poster. A bunch of my friends and co-workers have turned to INF for our bi-monthly run-n-gun sessions. The price is right.
As one of the people who hosts these games, I've gotten interested in creating some game mods of my own. Additional weapons, physics rules, whatever. I've tried looking online for how people get into modding for INF, and what tools they use, but I haven't been able to find much in the way of useful information.
So, my question: how does on get started with creating mods? I've found references to UnrealScript and opened up UnrealEd, but I'm not entirely sure what to do with it. I'm a software developer by profession who's reasonably familiar with Java and C++, so I think I just need a gentle push in the right direction to get going. Can anyone point me to where I can find:
* Tutorials for how to make simple mods
* Mod code samples
* A mod development kit (or at least a tool chain)
Any help would be appreciated.
SmilingJack
I'm a long time INF player, first time forum visitor/poster. A bunch of my friends and co-workers have turned to INF for our bi-monthly run-n-gun sessions. The price is right.
As one of the people who hosts these games, I've gotten interested in creating some game mods of my own. Additional weapons, physics rules, whatever. I've tried looking online for how people get into modding for INF, and what tools they use, but I haven't been able to find much in the way of useful information.
So, my question: how does on get started with creating mods? I've found references to UnrealScript and opened up UnrealEd, but I'm not entirely sure what to do with it. I'm a software developer by profession who's reasonably familiar with Java and C++, so I think I just need a gentle push in the right direction to get going. Can anyone point me to where I can find:
* Tutorials for how to make simple mods
* Mod code samples
* A mod development kit (or at least a tool chain)
Any help would be appreciated.
SmilingJack