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#1 |
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Skinning
Can milkshape be used to make skins for unreal tournament G O T Y?????
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#2 |
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i think the title is trowing people off maybe i shud make better ones
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#3 |
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I´m not sure if you can use Milkshape for skinning.It´s a program to create models.To skin you should use a program like Photoshop or PaintShopPro.
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#4 |
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are their any others you can use also, is there any where to download either of them free??
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#5 |
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#6 |
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Registered User
Join Date: Nov. 14th, 2002
Posts: 524
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re: the original question -- MilkShape uses only planar projection for its texture application, so it wouldn't be very useful as a skinning tool as it's too limited. if by "skinning" you mean just painting the textures for a model, then the apps mentioned earlier are OK, and i would add The Gimp to the list, as it is freeware and very capable.
but skinning involves much more than just the texture painting -- selection & application of a UVW texture projection method and editing of UVW maps are essential skills for a fullly-capable skinner as well, and you'll need different apps for those tasks. Maya & Maya PLE have efficient UVW mapping tools, as does Max. UltimateUnwrap3D is a low-cost app specifically for UVW work. if you're using MilkShape for modeling, UltimateUnwrap is a good companion tool for skinning. |
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#7 | |
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Registered User
Join Date: Sep. 30th, 2004
Posts: 10
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Quote:
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#8 |
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can someone give me a link to the gimp thing??
Please
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#10 |
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ok i downloaded the gimp but i cant install it on my computer cause its a school computer and it has a guard that wont let me install it on my cp SO is there any way to bypass this like putting it on a cd maybe
Cause this is like the third thing ive tryed to download and it never works
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#11 | |
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Quote:
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#12 |
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ive got gimp but am totally freakin lost about what to do, where to start, and how to end?????????
can someone help
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Last edited by Guan_Di; 16th Nov 2004 at 08:42 PM. |
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#13 |
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Registered User
Join Date: Nov. 14th, 2002
Posts: 524
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what do you want to do...
1) make a custom skin for one of the "stock" UT2003/4 characters? use UPaint. or see #2 below for an alternate method. 2) UVW map and paint the skins for a custom model? use Maya PLE, Maya.commercial, 3DSMax, or MilkShape+UltimateUnwrap3D to model & UVW map, the gimp or p-shop (or equivalent) to paint the skin flats. 3) have everything you need in one convenient and easy-to-use program? sorry, no such animal ![]() 4) learn a bit about the process of skinning? here's one source: intro to game model skinning Last edited by chip; 16th Nov 2004 at 08:54 PM. |
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#14 |
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thanx for the help chip but im looking to take a skin texture whatever its called for ut goty and change it using the gimp
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#15 | |
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Registered User
Join Date: Nov. 14th, 2002
Posts: 524
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Quote:
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#16 |
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On the UT2004 (and I think UT2003) the defauly skin-flats are available in .png format, which gimp can definitely read.
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