When a player dies, instead of just dropping everything around why don't you make him droping only his currently selected weapon and keeping the remainder of his inventory in his backpack/shoulder... When someone is passing by the corpse he can stop and browse the backpack in a graphical interface à la "Commandos 2" and select with mouse pointer which items and weapons he wants to pick from the fallen.
This will make it easier, more realistic and will avoid dropping the FPS when a bunch of clips, nades and weapons are spawned around the map.
P.S : Don't tell me that this can be set through the INI to make players drop only their currently selected weapon, everybody already knows that, and that's definitely not what I'm talking about.
This will make it easier, more realistic and will avoid dropping the FPS when a bunch of clips, nades and weapons are spawned around the map.
P.S : Don't tell me that this can be set through the INI to make players drop only their currently selected weapon, everybody already knows that, and that's definitely not what I'm talking about.