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Old 5th Jun 2004, 12:58 PM   #1
GingerFlaps
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ONS: my bots can't drive!

I'm making an ONS map with bot support.

The bots jump into the vehicles and then jump out again without going anywhere. It's amusing to watch.

All PathNodes are connected. When I give them an order they obey on foot.

Is there something missing? Do I have to set Driving Licence to True?

Thanks
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Old 5th Jun 2004, 01:16 PM   #2
DeVaToX
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i not sure wether or not u have done this or not

have u added road pathnodes aswell as normal player pathnodes vehicles need these so the know were to go
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Old 5th Jun 2004, 03:46 PM   #3
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Yher that got me, took me two days to realise.
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Old 5th Jun 2004, 04:20 PM   #4
GingerFlaps
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Thanks DeVaTox.

The ONS tutorial I was following only mentioned PathNodes and Vehicles, but not RoadPathNodes. It seems that you don't need both!
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Old 5th Jun 2004, 06:05 PM   #5
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No, you don't need both. Just placing RoadPathNodes is sufficient for large outdoor areas. You'll still obviously need to properly path any area where vehicles aren't going to be able to access though.
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Old 8th Jun 2004, 01:24 AM   #6
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And don't forget flying pathnodes if you want Raptors to work correctly.
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Old 8th Jun 2004, 02:40 AM   #7
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Also make sure a vehicle can see a roadpathnode directly (line from vehicle factory to roadpathnod) or else they dont go anywhere, and the generaly the less roadpathnodes the better cause bots are really bad drivers when given too many options.
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Old 8th Jun 2004, 03:52 AM   #8
DeVaToX
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Quote:
generaly the less roadpathnodes the better
intresting wondered why mine look as though they drink driving il try that
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