What 2k4 files have the taunt animation commands? <-- Answer here

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Scumgrief

Lord of Fnord
Dec 31, 2002
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www.carpeimperium.com
What .ini or .int or whatever do I need to crawl through to find the taunt animations for the characters? Do I need to do anything with UEd? Basically what I want to do is go hunting for the syntax that calls the animations for .ini binding. Pressing V 7 0 9 to do my butt shakes is just unacceptable :D I'll make a write-up when I'm done.


Teh Write-Up

thx to everyone that helped :tup:

If you want to look at the files mentioned in this post, download the source files Raffi linked, go to the folder ..\XGame\Classes, and open the respective file in Notepad (or other text editor).

To bind the taunt to a key, open User.ini in notepad & put the syntax next to the key you want to use for that taunt.

Example:
If you wanted to use J as the Pelvic Thrust taunt animation, in User.ini make J look like:

J=taunt PThrust

You might notice that it already looks like that. That's because it's bound there by default. It serves as a good example of how to do the bind. Now let's get on with the other animations...

key: syntax = "description"

Default taunt set for all characters from SpeciesType.uc
taunt gesture_point = "Point"
taunt gesture_beckon = "Beckon"
taunt gesture_halt = "Halt"
taunt gesture_cheer = "Cheer"
taunt PThrust = "Pelvic Thrust"
taunt AssSmack = "Ass Smack"
taunt ThroatCut = "Throat Cut"

Skaarj taunts from SpeciesSkaarj.uc
taunt Gesture_Taunt01 = "Finger"
taunt Gesture_Taunt02 = "Hair flip"
taunt Gesture_Taunt03 = "Slash"
taunt Idle_Character01 = "Idle"
taunt Idle_Character03 = "Scan"

Alien taunts from SPECIES_Alien.uc
taunt Gesture_Taunt01 = "Tail wag"
taunt Gesture_Taunt02 = "Dismissal"
taunt Idle_Character01 = "Gun check"
taunt Idle_Character02 = "360"

Robot taunts from SPECIES_Bot.uc
taunt Gesture_Taunt01 = "Want some?"

Juggernaut taunts from SPECIES_Jugg.uc
taunt Specific_1 = "Flex"
taunt Gesture_Taunt01 = "Stomp"
taunt Gesture_Taunt02 = "Show butt"
taunt Idle_Character01 = "Back scratch"
taunt Idle_Character02 = "Head scratch"

I was a little confused about the following 4 files. They weren't immediately decipherable when it came to what taunts these characters used, if it even listed specific taunts at all. If I had to guess, the Humans & Mercenaries don't use extra taunts beyond the default set. The Egyptians & Nightmares might have something extra, but they weren't named in the species file.

Human taunts from SPECIES_Human.uc
contains no taunt data

Mercenary taunts from SPECIES_Merc.uc
contains no taunt data

Egyptian taunts from SPECIES_Egypt.uc
taunt Gesture_Taunt02 = ???
taunt Idle_Character02 = ???

Nightmare taunts from SPECIES_Night.uc
taunt Gesture_Taunt03 = ???
taunt Idle_Character03 = ???

-------------------------
Don't forget to add key=RandomTaunt to the list while you're at it. It will do a random taunt from the default set for your model using only 1 key.

Happy taunting :cool:


*edit* adding search words: key bind / keybind / alias / aliases / taunts / voice / animation

Ultimate Keybind FAQ (Atari Forums)
 
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spineblaZe

VFX Extraordinaire
Apr 8, 2003
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Skaarj List

taunt gesture_taunt01 =finger
taunt gesture_taunt02 = hair flip
taunt gesture_taunt03 = skaarj slash
taunt idle_character01 = idle
taunt idle_character01 = scan
taunt asssmack = Ass Smack
taunt gesture_beckon = Beckon
taunt gesture_cheer = Cheer
taunt gesture_halt = Halt
taunt gesture_point = Point
taunt pthrust = Pelvic Thrust
taunt throatcut = Throat Cut

Apparently these can be found in SpeciesSkaarj.uc. I have almost all of them for the Gen Mo' Kai too ;)
 
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Deathmaker

Balanced
Mar 29, 2001
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Scumgrief said:
Looking for a lead here... what .ini or .int or whatever do I need to crawl through to find the taunt animations for the characters? Do I need to do anything with UEd? Basically what I want to do is go hunting for the syntax that calls the animations for .ini binding. Pressing V 7 0 9 to do my butt shakes is just unacceptable :D

That's exactly what I'm looking for. Did you manage to find the command? :)
 

Flak

I am Gamer, hear me Pwn. RAWR
May 26, 2004
806
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If you go into UED and open the HumanFemaleA animations you can see the taunts there. The only trouble is I couldn't get them to work online, only in instant action. :(

They are:

gesture_beckon
gesture_cheer
gesture_halt
gesture_point
Gesture_Taunt01
Gesture_Taunt02
Gesture_Taunt03
 

ReLiK

Waiting to spawn....
Dec 21, 2003
180
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RandomTaunt is a nice trick if you're not too bothered what you do and only want to bind one key
 

Flak

I am Gamer, hear me Pwn. RAWR
May 26, 2004
806
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Does it go through all the taunts or just the standard ones?

Is it just

Taunt RandomTaunt

?
 

ReLiK

Waiting to spawn....
Dec 21, 2003
180
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no its just RandomTaunt

eg

F=RandomTaunt

not sure if it goes through just the default or the special ones too. I have a feeling its just the default ones but I'm not sure.
 
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Flak

I am Gamer, hear me Pwn. RAWR
May 26, 2004
806
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Cool Thank you :)

I got some of the MercFemale ones to work online, but not the really cool ones ;)
 

igNiTion

here
Apr 9, 2004
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Then what is the Settings -> Input -> Speech Binding (or whatever) for? You can assign a key to all of the taunts there...

edit - o, this is animations
 
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ReLiK

Waiting to spawn....
Dec 21, 2003
180
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think thats a default one... same anim shows up with RandomTaunt anyway
 

{abch}Bob

Bobinator
Jun 20, 2004
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i have my taunts binded to my moveing keys if i hit up(w) i do pelvic trust a or d is throat cut and s is ass smack