OnLive announced yesterday that it plans to launch a new service that takes advantage of cloud computing to deliver a high-definition gaming service to computers and TVs. The service, which has been in development for the last seven years, promises to deliver games in full visual quality over Internet connections as low as 1.5Mbps; high-definition video at 720p resolution will require a 5Mbps connection. Gamers will be able to use virtually any computer--even a netbook--running Windows XP, Windows Vista, or Intel-based Mac OS X. The service will be available through a web browser using a plugin; no other downloads will be required. Games will also be playable on a TV using their "MicroConsole" set-top box. Among the companies who are supporting this service are Epic Games, Ubisoft, and Electronic Arts. The service is expected to be launched by the end of 2009, although pricing and other details have yet to be released.
OnLive is currently accepting sign-ups to become a beta tester, although no information has been given as to when the beta-testing stage will begin.
Shacknews, DigitalTechNews, and Gamasutra have all reported on OnLive's announcement; Engadget has also posted a video--nearly an hour long--featuring a demonstration and Q&A session. We also have a thread on our forums where members have been discussing this service.
OnLive is currently accepting sign-ups to become a beta tester, although no information has been given as to when the beta-testing stage will begin.
Shacknews, DigitalTechNews, and Gamasutra have all reported on OnLive's announcement; Engadget has also posted a video--nearly an hour long--featuring a demonstration and Q&A session. We also have a thread on our forums where members have been discussing this service.