Strange one this. I've only just noticed it because I've just started playing around with UnrealEd. On my system, fog effects are only visible in software rendering mode. I have a Geforce256 card, the Elsa Erazor X2. I've tried DirectX 7 & 8 and I've got the latest drivers from Elsa. However, under either D3D or OpenGL there is no fog.
Anyone got any ideas?
Anyone got any ideas?