Yes, lately I have to say that EAS on GD was less enjoyable the it was. The problem with EAS is that it is intimatly linked to reinforcements/time.
On many maps, the time is either too short or too long. If i'm not mistaken, before the time was ajusted to each map. If that is still possible, it would be a very good thing.
For reinforcements, I'm not too sure what to do. Maybe 2 "lifes" for each team and that's it. The way it works now is a little frustrating, especially for defenders.
For mutators... mostly the compass, yurch's nades, Inf mod team weapon pack 1, bulletsound 4 (or 3 until version 4 is ready/mature enough), UN socom muty and the usual stuff. Leave the no scope out IMO... it's more frutrating not being able to take a scoped rifle then being sniped down. With Yurch's bulletsound 4 it's going to get a lot more difficult to snipe like a godlike whore, so it's even better.
Other then that, I don't know. Map rotation is fine... there's hardly much choice with EAS.
For the game type... it's possible to use the game switch bettween EAS and Spec. That's nice... but would it be possible to add DTAS too (e.g. TDM with DTAS actived whenever TDM game mode is running or something like that)? Would give even more variety. I don't know if it's a good idea, but I'd like it