A hotfix for the Unreal Development Kit (UDK) November beta version is now available. Following is a list of updates:
- Shader compiler no longer crashes when the log is not writable.
- Game/editor will run without having to first check for existing script files.
- Windows XP: Emissive lights causing purple lighting have been fixed.
- Windows 7: Added new SpeedTree binaries to address OS-specific issue.
- Added check to confirm GPU meets minimum requirements.
- Implemented fix for some SpeedTree trees causing crashes.
- Added fix for invalid characters being allowed in journal files causing database corruption.
- Incorporated fix for making a game in non-English and then running it on another non-English machine.
- Installer
- If a prerequisite fails to install, the install will still continue and warn at the end.
- Enhanced the check for a valid install path.
- If the installer is skipped, the EULA comes up once.
- Fixed CZE install not finding the EULA.
- Fixed problem if temp install folders were deleted between install and uninstall.
- Fixed problem if maps were named in non-ASCII characters.