Unreal Development Kit Hotfix Released

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

hal

Dictator
Staff member
Nov 24, 1998
21,409
19
38
54
------->
www.beyondunreal.com
A hotfix for the Unreal Development Kit (UDK) November beta version is now available. Following is a list of updates:

  • Shader compiler no longer crashes when the log is not writable.
  • Game/editor will run without having to first check for existing script files.
  • Windows XP: Emissive lights causing purple lighting have been fixed.
  • Windows 7: Added new SpeedTree binaries to address OS-specific issue.
  • Added check to confirm GPU meets minimum requirements.
  • Implemented fix for some SpeedTree trees causing crashes.
  • Added fix for invalid characters being allowed in journal files causing database corruption.
  • Incorporated fix for making a game in non-English and then running it on another non-English machine.
  • Installer
  • If a prerequisite fails to install, the install will still continue and warn at the end.
  • Enhanced the check for a valid install path.
  • If the installer is skipped, the EULA comes up once.
  • Fixed CZE install not finding the EULA.
  • Fixed problem if temp install folders were deleted between install and uninstall.
  • Fixed problem if maps were named in non-ASCII characters.