I use 3ds max every day and have been using it since 3ds r3 ('93) and am ashamed to say that I can not figure out exactly how to get a model out of 3dsmax3.1 into unrealed.
Can some one point me to a website with some thurough instructions on how to do this. I have the plugin in max and I can export the files ie ****_d.3d but I don't know what to do with this file. I have maid the models inside the 128 parameters and named my mesh inside of max with an 01 designator and named the material skin01 etc.. what am I doing wrong?
I have only been playing unreal since UT came out and can't wait to get started making a map. Once I figure this stuff out I will be able to create maps in no time. I have 2 great ideas I can't wait to get started on.
If anyone can help me get some step by step instructions on how to get my models into
unrealed I will be forever indebted.
thanks for your help
Can some one point me to a website with some thurough instructions on how to do this. I have the plugin in max and I can export the files ie ****_d.3d but I don't know what to do with this file. I have maid the models inside the 128 parameters and named my mesh inside of max with an 01 designator and named the material skin01 etc.. what am I doing wrong?
I have only been playing unreal since UT came out and can't wait to get started making a map. Once I figure this stuff out I will be able to create maps in no time. I have 2 great ideas I can't wait to get started on.
If anyone can help me get some step by step instructions on how to get my models into
unrealed I will be forever indebted.
thanks for your help