I cannot import textures in the runtime version of unrealEd... Is there a way to import them using a .uc file? or what's the deal?
I'm going into the texture browser, then click file -> import and then select the file and then ok... and from there I type in my package, the group I want it in and the file name and nothing... it just resets back to the texture browser and nothing gets imported...
I'm going into the texture browser, then click file -> import and then select the file and then ok... and from there I type in my package, the group I want it in and the file name and nothing... it just resets back to the texture browser and nothing gets imported...