I noticed something when I started up Unreal after playing some Unreal Tournament on my Voodoo 2 card... UT Tournament is missing "Detail textures"; the enhanced detail overlay textures that show up when you get close to walls and floors. There's no option to turn them on/off in the menus, so I went looking through the UnrealTournament.ini file, and under [GlideDrv.GlideRenderDevice], DetailTextures is set to True. But they're not there, not even at high world texture detail, which is a bit too much for even a 12 mb Voodoo2, but Unreal runs plenty smooth on my system with detail textures on...
What's the story? Anyone know?
What's the story? Anyone know?