i know this has been suggested before, but i'll try it anyway.
the mapper adds a modified topview of his map to the mylevel package. he named the 256x256 texture inf_map (same name for every map).
now, if the player holds down his "map-key" the game reads the mylevel package and checks if there is a texture called inf_map. if it is found it will be displayed in the hud.
this way even players at popular servers could use tactics far better. players could report where they are, you can say where you have seen an enemy, snipers can enshure at which team they are aiming by asking if somebody is at the targets possition,...).
for example:
a) posititon report
player1: report
player2: I2
player3: L5
b) reporting an enemy:
player: E A3
c) sniper identifying target:
player: ab at A4?
d) giving orders
player: player1 go to G3
player: player2 snipe A3
im pretty shure this should work technology wise, as the game allready reads the mylevel package without even starting the map (when displaying the screenshot in the menu). if it can't open an other texture (which i doubt) it could at least use the screenshot so mappers can add a map instead of it if they want to.
the mapper adds a modified topview of his map to the mylevel package. he named the 256x256 texture inf_map (same name for every map).
now, if the player holds down his "map-key" the game reads the mylevel package and checks if there is a texture called inf_map. if it is found it will be displayed in the hud.
this way even players at popular servers could use tactics far better. players could report where they are, you can say where you have seen an enemy, snipers can enshure at which team they are aiming by asking if somebody is at the targets possition,...).
for example:
a) posititon report
player1: report
player2: I2
player3: L5
b) reporting an enemy:
player: E A3
c) sniper identifying target:
player: ab at A4?
d) giving orders
player: player1 go to G3
player: player2 snipe A3
im pretty shure this should work technology wise, as the game allready reads the mylevel package without even starting the map (when displaying the screenshot in the menu). if it can't open an other texture (which i doubt) it could at least use the screenshot so mappers can add a map instead of it if they want to.