You have heard it before... my rants and raves about scopes.
I have a little mutator I have made (thanks to UTProphet and LoTekK) that illustrates my proposed system.
It throws all zoom-sensitvity out the window.
If you want to make a long distance shot, it would be smarter to be crouching or prone.
Its all a sensitvity issue - and the numbers probobly need to be tweaked. I am decaring it a pre-beta-beta.
But please, try it before you buy it.
All the rushing threads have prompted me to mess with the running. You all should like it.
Put ra.u and ra.int in your system directory. It should show up as UnrealScopeSensitvityReduction in the mutator list.
note: rav2 shows up as yurches realaim.
*EDITED FOR NEW VERSION*
2.86 version here, with running changes!
Look in the last few pages, theres several versions around.
I have a little mutator I have made (thanks to UTProphet and LoTekK) that illustrates my proposed system.
It throws all zoom-sensitvity out the window.
If you want to make a long distance shot, it would be smarter to be crouching or prone.
Its all a sensitvity issue - and the numbers probobly need to be tweaked. I am decaring it a pre-beta-beta.
But please, try it before you buy it.
All the rushing threads have prompted me to mess with the running. You all should like it.
Put ra.u and ra.int in your system directory. It should show up as UnrealScopeSensitvityReduction in the mutator list.
note: rav2 shows up as yurches realaim.
*EDITED FOR NEW VERSION*
2.86 version here, with running changes!
Look in the last few pages, theres several versions around.
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