I really, really agree with you, ben.
I don't think I have played an FPS featuring vehicles yet that I enjoyed. I'm having a hard time seeing what they could contirbute to a game like Inf. Maybe I'm just weird though.
Another trend I hate in recent FPS's is squad-based combat. When I'm playing offline, single-player, why the hell do I want to have to micromanage a bunch of AI retards. Alls I want is a solid, realistic representation of what it might be like to be in a close-quarters gun battle. I want to "feel" it when I pull the trigger and potentially take the life of an enemy, not try to coax some AI teammate to open a damn door.
I don't think I have played an FPS featuring vehicles yet that I enjoyed. I'm having a hard time seeing what they could contirbute to a game like Inf. Maybe I'm just weird though.
Another trend I hate in recent FPS's is squad-based combat. When I'm playing offline, single-player, why the hell do I want to have to micromanage a bunch of AI retards. Alls I want is a solid, realistic representation of what it might be like to be in a close-quarters gun battle. I want to "feel" it when I pull the trigger and potentially take the life of an enemy, not try to coax some AI teammate to open a damn door.