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UT2Vote48 - Release: 12th December 2004
Fixes and Additions Map Prefix bug in some games Due to a timing problem some servers would show the incorrect maps after voting for a new Gametype. This has now been fixed. TeamDeathmatch Admin switching If an Admin switched to a TeamGame, the DefaultMap would get distorted. This has now been fixed. Assault game not ending As voting is disabled in an Assault game, it often took up to 10 minutes for a level to changeover. This has now been fixed. ClanAdmin kick options ClanAdmin now have the same kicking powers that the VoteAdmin or ServerAdmin have. This has now been fixed. UT2VoteXMulti This has replaced the UT2VoteMulti so as to have it Whitelisted. Votable Mutators in DuelGame Mutators and Arenas can now be voted for in DuelGame40. Browser button addition A Browser button has been added to the MapMenu for quick browser access. Spectators in Assault Specators will now also be visible in an Assault game. UTExtra button addition A UTExtra button has been added to the ClientMenu if UTExtra is running. Added AltMapPrefix The current OtherDMPrefix= in the IniOnly section has been dumped and replaced with a AltMapPrefix= in every GameType string. This gives the Admin the option of having a different type of game map in each game. NB.. Making Custom games for UT2Vote48+ will now need GameMake3 version 3.4 http://www.unreal.co.za/files/other/GameMake3Setup.zip Warning! Be carefull when you do a copy and paste of the ini file to watch out for the extra AltMapPrefix= in each Game string ![]() http://www.unreal.co.za/files/mods/ut2vote48.zip The UT2Vote Team www.ut2vote.com
Last edited by ProAsm; 12th Dec 2004 at 03:35 PM. |
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