hey guys , doing maps is great... but thinking about 'game play' and 'strategy' while making a map... it s better..
right now there is NOT ONE MAPPER who made a correct map for XMP. most of the time it s somekind of lazy map with 99% of open air and not even one building.... it s BS honeslty. Mappers must think about gunners too... not just sniping ranger and Tech spam gaz...
now the gunner become totaly useless on those new maps... and it s really stupid.
if the game play changed a lot those last few months it s because of the MAPS CREATED !!! damn !! think about FACILITY !! AT LEAST ! place the ARTIFACT holder INSIDE SOMETHING !! A BASE... , a room ... something !!!
don t put it in an OPEN AIR where you don t even have the time to look at it that 2 rangers already stole your both artifacts...
there are only 3 or 4 mappers who actually made a map with a REAL facility/Base.. thx them jesus...cause right now... because of those damn openmap .. the gameplay is all ****ed up :/
right now there is NOT ONE MAPPER who made a correct map for XMP. most of the time it s somekind of lazy map with 99% of open air and not even one building.... it s BS honeslty. Mappers must think about gunners too... not just sniping ranger and Tech spam gaz...
now the gunner become totaly useless on those new maps... and it s really stupid.
if the game play changed a lot those last few months it s because of the MAPS CREATED !!! damn !! think about FACILITY !! AT LEAST ! place the ARTIFACT holder INSIDE SOMETHING !! A BASE... , a room ... something !!!
don t put it in an OPEN AIR where you don t even have the time to look at it that 2 rangers already stole your both artifacts...
there are only 3 or 4 mappers who actually made a map with a REAL facility/Base.. thx them jesus...cause right now... because of those damn openmap .. the gameplay is all ****ed up :/