Hi all,
I have made a mesh and vertex animated - it will be a substitute mesh for an adrenaline pickup, by the way, but there is a problem with the way the animation looks
I used ActorX to export the vertex animaition and imported it with no problem, but the vertecies aren't tweening smoothly. While you get the impression that it's animating OK, it doesn't look anywhere near as smooth as the animation in Max or the other meshes in the game.
Has anyone had to deal with an issue like this before? If so, would you be willing to point me toward a tute or tell me what I could possibly be doing wrong?
Thanks!!
I have made a mesh and vertex animated - it will be a substitute mesh for an adrenaline pickup, by the way, but there is a problem with the way the animation looks
I used ActorX to export the vertex animaition and imported it with no problem, but the vertecies aren't tweening smoothly. While you get the impression that it's animating OK, it doesn't look anywhere near as smooth as the animation in Max or the other meshes in the game.
Has anyone had to deal with an issue like this before? If so, would you be willing to point me toward a tute or tell me what I could possibly be doing wrong?
Thanks!!