Unreal 1 had a patch for Creative Labs video card users that allowed the game to have realistic shadows using the stencil buffer.
Why the hell doesn't Unreal Tournament natively support stencil shadows!? For such a great engine, it sure is lacking. I hope this will come in a later patch, but I doubt it.
If there is a magical command that enables this in the ini files or whatever, let me know.
Why the hell doesn't Unreal Tournament natively support stencil shadows!? For such a great engine, it sure is lacking. I hope this will come in a later patch, but I doubt it.
If there is a magical command that enables this in the ini files or whatever, let me know.