I have been reading different posts about forcing team work, about refusing the use of some weapons so they are not abused. I agree, I don't like being on a server and it looks like a Mac-V team, everyone bring your own weapon day.
Instead of making it where you just can't have this item, scope or attachment. Why not make limitors. Like there are 8 people on your team maybe only two can have have a M203. The way I thought to do it would be by percentages. Meaning INF makes a log of your shooting, at different ranges, with different weapons, how well your doing with iron sites, with scopes. With M203's, SAW's and so on. So if someone has 75-90% hit ratio of a weapon. They would be more likely to have it. Compared to someone with a ratio of 10-25% with the same weapon. Not saying the person with the low ratio wouldn't be able to get it there ratio up higher, they would just have to practice using it and becoming better at it. It would so take in effect the range. So let say someone had a 90% kill ratio, but it is at 50 meters. While there 100 meter ratio is only at 45%. They would not get the sniper rifle, unless they were the highest ratio on the server at the ranger.
Just because your ratio is high doesn't mean it will always be high. Like if you just begin to spray and pray, not taking the time to aim, just charging everything your ratio hit percentage will go down and you maybe passed over on a certian weapon or attachment to someone that has a better profiencey.
I feel this would make it realistic and the players would have to think about the over all limitor. If they want a sniper rifle there are going to have to prove they deserve and that they can make long shots with out a scope.
So the limited weapons you may get, depends on how YOU play INF
Like if you can make 100 meter shots iron sites, then your ratio and likely hood of being able to have a sniper rifle would be a lot higher. Also would like to see if it there is a point system that sniper points would be on average lower then those same range shots of people doing them with iron sites.
You could also have a host option to set how many Scoped weapons, Sniper Rifles, SAW's you will allow on each team. Like saying have at least x amount, per team. Maybe you want one side to be able to have sniper rifles, while the other side can't. Or one side one person can have a sniper rifle. Then it would go by there kill ratio at long range who would get it. Or team A two people can have a SAW, but no one can have a sniper rifle and so on. Team B might have a one sniper rifle player, one SAW and two M203 players. Then the ratio's would take effect too, who's ratios are higher would depend on who gets what weapon.
Lets say someone has a 100 meter ratio of 65-75% for 100 meter shooting. Where someone else has 75-90% for 100 meter shooting on the same server. The person with 75-90% would get the sniper rifle, were the person with 65-75% may only get a scoped assault rifle. But if the 75-90% person were to leave the server, now the 65-75% person has the highest ratio on the server and would be able to be a sniper now.
Your ratios should be judge off iron site shooting for long ranger for snipers. Where your constant scoped/sniper rifle shooting would have less effect on your ratio to make it go up since it is on average a easier shot. Like this, if you were to make 3 good kills with a sniper rifle your ratio may only go up 1-1.5% at 100 meters. Were as a iron site shot at the same range of 100 meters may go up 3-5% for 2 kills since it is a harder shot to make. Now a sniper shooting below 100 meters, at 50 meters there ratio wouldn't go up at all for 100 meter shooting and it wouldn't help them.
You could also have a vote selection to vote a new person be to have the sniper rifle, SAW, M203, if there are more then one person with the same ratio.
Just because your kill ratio maybe low at any given range doesn't mean during the course of a game you can't make it better so you can be able to use other weapons. So if you ratio dips to low and you can no longer be a sniper, use your iron site skills make some long shots for a little bit to build your ratio back up so you can be the sniper again.
(Sorry for the typos, wanted to get this posted before I go to bed)
Instead of making it where you just can't have this item, scope or attachment. Why not make limitors. Like there are 8 people on your team maybe only two can have have a M203. The way I thought to do it would be by percentages. Meaning INF makes a log of your shooting, at different ranges, with different weapons, how well your doing with iron sites, with scopes. With M203's, SAW's and so on. So if someone has 75-90% hit ratio of a weapon. They would be more likely to have it. Compared to someone with a ratio of 10-25% with the same weapon. Not saying the person with the low ratio wouldn't be able to get it there ratio up higher, they would just have to practice using it and becoming better at it. It would so take in effect the range. So let say someone had a 90% kill ratio, but it is at 50 meters. While there 100 meter ratio is only at 45%. They would not get the sniper rifle, unless they were the highest ratio on the server at the ranger.
Just because your ratio is high doesn't mean it will always be high. Like if you just begin to spray and pray, not taking the time to aim, just charging everything your ratio hit percentage will go down and you maybe passed over on a certian weapon or attachment to someone that has a better profiencey.
I feel this would make it realistic and the players would have to think about the over all limitor. If they want a sniper rifle there are going to have to prove they deserve and that they can make long shots with out a scope.
So the limited weapons you may get, depends on how YOU play INF
Like if you can make 100 meter shots iron sites, then your ratio and likely hood of being able to have a sniper rifle would be a lot higher. Also would like to see if it there is a point system that sniper points would be on average lower then those same range shots of people doing them with iron sites.
You could also have a host option to set how many Scoped weapons, Sniper Rifles, SAW's you will allow on each team. Like saying have at least x amount, per team. Maybe you want one side to be able to have sniper rifles, while the other side can't. Or one side one person can have a sniper rifle. Then it would go by there kill ratio at long range who would get it. Or team A two people can have a SAW, but no one can have a sniper rifle and so on. Team B might have a one sniper rifle player, one SAW and two M203 players. Then the ratio's would take effect too, who's ratios are higher would depend on who gets what weapon.
Lets say someone has a 100 meter ratio of 65-75% for 100 meter shooting. Where someone else has 75-90% for 100 meter shooting on the same server. The person with 75-90% would get the sniper rifle, were the person with 65-75% may only get a scoped assault rifle. But if the 75-90% person were to leave the server, now the 65-75% person has the highest ratio on the server and would be able to be a sniper now.
Your ratios should be judge off iron site shooting for long ranger for snipers. Where your constant scoped/sniper rifle shooting would have less effect on your ratio to make it go up since it is on average a easier shot. Like this, if you were to make 3 good kills with a sniper rifle your ratio may only go up 1-1.5% at 100 meters. Were as a iron site shot at the same range of 100 meters may go up 3-5% for 2 kills since it is a harder shot to make. Now a sniper shooting below 100 meters, at 50 meters there ratio wouldn't go up at all for 100 meter shooting and it wouldn't help them.
You could also have a vote selection to vote a new person be to have the sniper rifle, SAW, M203, if there are more then one person with the same ratio.
Just because your kill ratio maybe low at any given range doesn't mean during the course of a game you can't make it better so you can be able to use other weapons. So if you ratio dips to low and you can no longer be a sniper, use your iron site skills make some long shots for a little bit to build your ratio back up so you can be the sniper again.
(Sorry for the typos, wanted to get this posted before I go to bed)