If you've played natural selection for half-life you'd know what i'm talking about.
Sine you don't know what i'm talking about and didn't read me post, allow me to repeat.
It would only count for that
match. Meaning you play the game mode, you get benefits and after somebody wins, you lose your benefits and you have to gain them again on the next match.
On natural selection you can make structures and you have a commander who distributes the resources that you get from the structures. Understand? Good, the commander can choose to use the points and spawn armour/weapons/ammo/health. Sort of like how on onslaught when a team captures a node and they get vehicles do use on there team. Having extra adren and stuff like that would ruin it.
Also to the other person. I wasn't begging for harder enemies, I just commented on how they could improve invasion if they decided to put it in. However it doesn't seem like that's going to happen. It's not a big deal to me. If this new conquest mode does justice i'm all for it. What the heck is vanilla invasion. Also the mutators aren't crappy, you probably haven't even tried any of the ones i've mentioned. They do make the game easier but it is more fun. I never said I wanted it to be harder, I just simply said I want them to smarter.
So far i'm not getting a good impression on this board.