I was just playing DM-birkly (something like that) and i was sniping out of one of the many windows, and i started feeling really bad about the bots. i was using the psg, and taking clueless bots out with headshots from very difficult ranges ( the map is huge ). And i started thinking. It'd really suck if i was just moving from side a to side b and i got killed by a sniper that due to typical resolutions ( 800X600 ) are actually impossible to detect. it's not so much that i'd be annyoed with being killed, but i'd want to know what killed me ( so i didn't think it was a glitch )
and i thought hey it'd be very cool if when you were killed you'd get a replay of your death from the point of view of the fellow that killed you.
on one hand this would force snipers to keep on the move rather than camp out in a tower all day long but on the other it could unbalance the game tatically.
does anyone know if UT can handel replays, or want to voice their opinon on such a feature?
I think that it'd be best limited to when you lose your last life.. that way you can say " ah ha that's where you were you sneaky bastar'd " but you'd be dead so you couldn't do anything about it including talk with your remaining team mates... but at least it would reduce the annoyance factor esp to newcommers.
boom
and i thought hey it'd be very cool if when you were killed you'd get a replay of your death from the point of view of the fellow that killed you.
on one hand this would force snipers to keep on the move rather than camp out in a tower all day long but on the other it could unbalance the game tatically.
does anyone know if UT can handel replays, or want to voice their opinon on such a feature?
I think that it'd be best limited to when you lose your last life.. that way you can say " ah ha that's where you were you sneaky bastar'd " but you'd be dead so you couldn't do anything about it including talk with your remaining team mates... but at least it would reduce the annoyance factor esp to newcommers.
boom