Large maps. not large as in compared to 1on1, not large as in filesize...
large as in takes more than 7 people easily. 32players+ even.
we all know that most are poop. just look at the badkarma star wars pack... or rather dont. the lighting is criminal.
but... are large maps necessarily bad? i mean, is it possible for a large map to offer good gameplay, theme, atmosphere, graphics etc?
just so you know, there are such things as team player starts for team deathmatch now, and we can include the other gametypes such as ctf dom and *shudder* Ass.
large as in takes more than 7 people easily. 32players+ even.
we all know that most are poop. just look at the badkarma star wars pack... or rather dont. the lighting is criminal.
but... are large maps necessarily bad? i mean, is it possible for a large map to offer good gameplay, theme, atmosphere, graphics etc?
just so you know, there are such things as team player starts for team deathmatch now, and we can include the other gametypes such as ctf dom and *shudder* Ass.